8/12/2023 0 Comments Sonic mania plus japan![]() ![]() ![]() I mean, Mania Plus will be amazing, but I think the release is more of a bonus than a solid push to expand the crowd. Not to mention promotions for mania plus are much more iffy this time 'round. ![]() I think things could go either way, given that Mania already sold like gangbusters initially, and many of those players can just get a plus DLC update for a few bucks. The original Mania announced to have cleared one million units after eight months? Mania Plus should to sell twice (if not thrice) as much in half the time if you ask me. The re-release needs to seriously outperform sales expectations IMO in order for it to really hold as a future direction for the series. Really, I'm gonna be watching Mania Plus' overall retail/sales performance like a hawk over the coming weeks / months. It helps that Mania also did have some physical advertising presence in Japan, with stuff like the Mania-themed trains and billboards-far more than what it got in the West. The least it could do is at least significantly Forces' OW (a little over 10K on its debut week, across PS4 and Switch.which was still the best debut for a Sonic title for its OW since Unleashed) or stay on the charts for much longer. Which does make me wonder if Mania Plus could actually move the needle for Sonic in Japan in a way that past Sonic games have failed to do for the first time in years. Data from surveys Nintendo conducted also had Mania as the 17th most-recommended Switch game from players in the region. Worth noting that the list only counts eShop/digital-exclusive games, so eShop sales of games on retail (Zelda: BotW, Splatoon 2, Mario Odyssey, etc.) weren't included. ![]() Mania was Japan's 22nd best-selling Switch eShop game of 2017, reported by Nintendo (JP)'s official website themselves. Looking forward to getting a proper in-depth look at these two in motion once the DLC launches - wonder what their victory poses will be like? Also, I know Encore mode seems to work differently character selection wise, but in terms of Mania Mode do we think we might get an option to play as Mighty & Ray together as well as individually? They're very much depicted as buddies in the Sonic & Tails vein in Mania Adventures, so it'd be interesting to see that carry through to the game itself - though unless Mighty could surf on Ray's back while he's gliding or something, I'm not sure how useful it'd be compared to the existing Sonic & Tails combo.Ĭlick to expand. Interestingly, this means both Mighty and Ray's idle animations are based on well-known Sonic poses from classic media outside the Mega Drive games, rather than poses they themselves have been depicted in previously. If you did the same animation in Mania, you'd have at least a few people wondering where he gets a ring to twirl around his finger from if the player has no rings - to avoid that issue you'd have to have a secondary waiting animation to use in the event the player has no rings, in which case why not just use that one as the de facto idle animation and avoid the ring issue altogether? I'll admit part of me was hoping Mighty's idle animation might be based on his one from Chaotix, but I can also totally see why they didn't go down that route given that his animation there involved the ever-present Combi-Ring. Click to expand.That's quite cool - always nice to see another reference to the 8-bit Sonic 2.! ![]()
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